May 23rd, 2013
Over on the Deadzone Kickstater, we’ve added this update to explore the Marauders, showing you all of the sculpts we have so far…
The Marauders, as they became known after the Mandrake Rebellion, are a terror of the shipping lanes, known for attacking cargo haulers and pillaging spaceports. They see a Deadzone as an opportunity too great to pass up, even if they have to fight their way through a fleet blockade to reach one.
Marauder Ripper Suits
The Gorsch Corporation shot to fame when its Heavy Load Exo-Suit was adapted for combat use by Marauder units. With the addition of dense armour plating and support-level weaponry, the Exo-Suits became a common sight on battlefields across the galaxy. Although the Marauders no longer work for the Corporation, there are rumours that Gorsch still provides them with suit upgrades – for a price, of course.
Although Goblins are as much a part of Marauder fleets as any of the other greenskins are, their lack of obvious battlefield potential often goes against then. However, their keen eyes and penchant for stealth leads many of them to become marksmen, carrying long-ranged rifles that let them stay out of harm’s way while sowing chaos in the enemy’s ranks.
Right then – Commandos!
The work in progress Commando sculpts that found their way onto the interwebs simply did not match up to the bar set by the Enforcers, Rebs and Plague. With your feedback in mind, we’ve gone over the figures, tweaking the models and photographing them properly for you to see.
We want to know what you think of the improvements before we approve the figures so please do leave your feedback in the comments!!
The Orx were not always mercenaries and brigands. For a good time their considerable martial skill was put to good use by the Corporation; they were equipped and trained to act as shock troops by decree of the Council itself. Within the regime the Corporation secretly introduced the Green Watch Enhancement Programme, training the biggest of the Orx as elite Commandos. This need breed of soldier was faster, stronger and more intelligent than regular Grunts, trained in the art of subterfuge and sabotage.
Even after the rebellion the brutal elitist regime still exists within Marauder Society, the Dreadnaught-Class starship Supremacy, stolen in a legendary raid by General Gruik’s “Lucky Fives,” housing the Green Watch Training Academy. It is here where the Commandos learn their trade.
The Commandos are bigger, elite troops rather than regular Grunts and have been sculpted with the design of the Marauder Warlord and DreadBall Marauder Guard in mind.
Marauder Mawbeast Bombers
Mawbeasts are a common sight in Marauder camps. Bred to be intimidating and obedient and enhanced with mechanical “upgrades”, they are used primary as guard-dogs, but occasionally they find a place on the battlefield. In fact, it’s a surprisingly common occurrence for an enterprising Goblin to strap a Mawbeast with explosives and drive it towards the enemy. If the teeth don’t get ‘em, they say, the big bang will.