Twilight


It’s Friday afternoon and it’s gotten dark outside, which can mean only one thing – the naughty Elves are out to play! The Twilight Kin are the sixth race for Kings of War and launch with six new kits including a Mega Army right off the bat:

Mantic-Games-Twilight-Kin-SpearmenThe Twilight Kin Spearmen contain metal heads, spears and cloaks to transform the plastic Elf sprue into their Dark cousins. Suitably evil and plenty of scales and spikes!

Mantic-Games-Twilight-Kin-Crossbowmen-whiteMantic-Games-Twilight-Kin-ShadowsBased on the Scout frame, we’ve created both one handed and two-handed crossbows to make both Shadows and Crossbowmen for lots of poisonous death from afar, plus plenty of scaly cloaks and pointy helmets!

Just like the Abyssal Dwarfs these kits are not only great for army building but for people who enjoy modelling, converting or adding special units into their army. They are fantastic fun to build (I used my metal bits on the Revenant Cavalry bodies – should I get them on the blog?) and great to paint – we think the job by Golem is just stunning, one of our best painted armies!

NB: Naturally the Assassin is doing what Assassin’s do best – hiding. We’re hoping to have her to show off soon, but for now be rest assured that she is around, watching you… with knives. Oh, and she’s free in the first print run of the Twilight Kin Mega Army!

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Here be… Goblins?!


After many requests from Orcy to stop tormenting him, we thought we’d best show off his cousins before he started throwing Dice around.

Nottingham-20111121-00121

No, not him… we’re talking ahout Goblins!

Mantic-Games-Kings-of-War-Goblins-on-BattlefieldMantic-Games-Kings-of-War-GoblinsWe’ll have more on the Twilight Kin tomorrow!

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What’s in the Box – Twilight Kin!


Assassin! Assassin!


The week continues with two new posts today and first up, we have the Twilight Kin Assassin Concept Art.

The Assassin is a new blister from Mantic Games and we’ll have the painted figure back from Golem Painting Studio in the next couple of days. For now, we have the concept art for the Twilight Assassin – a piece a few of you more eagle eyed viewers have seen by trawling our website (perhaps you guys could be Assassins too with these reflexes?)

Anyways, check it out:

assassin[1]

Coming tomorrow… Painted Goblins!

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Goblinoids!


I think Ronnie has kick-started our Kings of War week off with a great foundation – the game isn’t going anywhere and is only going to get bigger!

We’ve teased through some of the concept art for the Goblins and Twilight Kin in our new releases section, which has been updated with all of February’s advance orders (and look out for more on March’s Corporation releases coming very soon, like next week soon!).

So, in that vein, we have a feasts of concept art for you, starting with the Goblins…
goblinfootleaderGoblin-StandardGoblin-Musiciangoblinfoottrooper1

These are concepts for the new metal Goblin Spearmen unit… Of course, these aren’t the first Goblins we’ve done – the Goblin Sneek in the Krudger’s Gang and the Goblin and Mawbeast blister released this week are both excellent we think.

Goblin-and-MawbeastGoblin and Mawbeast

We’ve just received some new Goblin shots in fact so we’ll be posting these up this week. Check back tomorrow where we will have more on the Twilight Kin Assassin and a new Twilight Kin video!

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Is ‘Kings of War’ finished? Part 2


Rules

Our rules systems take a while to develop. If you are going to create a compelling and fun system you need:

a)     A rules system that works AND is fun to play – and Alessio has given us one of these in KoW, I think it is a brilliant system. However, there will always be little kinks that need working out.

b)     Enough armies to give people choice and variety – and they all need to be balanced! No small feat – and a monumental task.

c)     The background and world for these rules to live in.

To develop our ‘finished’ rules we set ourselves a three time scale. In year one we would put out the basic rules out (essentially for free) to have a go to answer the first question – was this fun and did it work? I think the answer was yes.

We then set about adding more armies – a few at a time to see how they fitted into the system.

When we released the 56 page book we were trying to address two issues:

a)     Any kinks or improvements we could make to the core rules (such as the nerve change (thank you, Richard). These need to be completed early so you can get on with balancing all the armies on a settled rules system.

b)     Getting a critical mass of armies to allow this to be a competitive and fun gaming experience. That is what we are trying to do ahead of the ‘big book’ launch in the summer.

I know we don’t often post back on beta sites (such as our own and Beasts of War) but we just cannot engage with the dialogue – however, we read everything. With that in mind once we release the new Forum I will put up a dedicated  ‘Rules feedback’ area for all your comments and suggestions – and I will get Alessio and I on to answer some of the more common points – but rest assured we will read everything that is written.

In my mind as the ‘Big Book’ (don’t worry, not THAT big!) launches the system comes out of Beta (and I apologies for using the word incorrectly) and we are saying – ok – here it is – a fun, balanced gaming system. Please take it and run with it. That’s the rules set for the next number of years, and we only change it if we have something interesting to say/do with the system – and not for financial reasons to drive up sales.

Here are a few things we will do to support the launch:

1)     The updated core rules will be free to download from the website – and they will stay free, so anyone who wants to give it a try can do so with a few models and some free rules.

2)     We will be launching a range of starter forces – so for a very reasonable amount of money you can buy a small force with rules and some dice – and the forces will be balanced to allow you to battle your friend.

3)     You will be able to trade in your 56 page rule book for a discount off the new one – because we want to bring everyone with us, while bringing in more new blood to make Kings of War the gaming system of choice.

4)     We also have a very interesting announcement coming soon, about how we will be engaging with the community going forward – and doing something no major gaming company has done before!!

So, is KoW dead – nope – it has not even come out of Beta yet. I believe 2012 is going to be a massive year for Mantic and for Kings of War. Thank you for the support (and over the past few months your patience) – and please keep taking the system down to the stores and clubs and getting people to switch over to a system with a very bright future.

Oh, and if you fancy having a massive impact on the rules and army lists, there’s our Kings of War Tournament in February too. We’ve only got a small number of tickets left, and this is the last week to get them at the special launch price.

Ronnie

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Is “Kings of War” finished? Part 1


This week focuses on Kings of War and I wanted to discuss one of the current threads running on the Mantic forum, and one I thought raised some really great points – ones I thought I should address…

I put up a few notes over the Christmas break, so I hope you will know that KoW is far from dead – in fact it is our major game system release for 2012, and this year it become our first ‘finished’ mass-battle system (and I will explain what I mean by that below) but I was vague on the detail and our reasons behind the developments – so I hope to rectify those points here.

The thread talked about how KoW felt like a poor relation in the last few months. To be honest, I also feel we have neglected KoW for at the end of last year and I know how frustrating that will feel after you have committed to our gaming system. I am sorry for that.

As it was we were just not able to support KoW while we released Warpath.  However, now that is done we will rotate releases for each major system in alternate months – with a few surprises and new games thrown in for good measure ;)

Let’s outline our plans for KoW this year:

Miniatures:

In February we have the Twilight Kin release – a whole new army for KoW. It looks fantastic and offers a great hobby project to get a brilliant (and very lethal) army on to the battle field.

Mantic-Games-Twilight-Kin-SpearmenMantic-Games-Twilight-Kin-Crossbowmen-whiteTwilight Kin Spearmen and Crossbows – new for the Twilight Kin… more images and pics coming this week!

We will also release the first goblin unit. This is the metal spearman regiment – while the plastic bowman unit is away getting tooled.

goblinfootleaderGoblin Spearmen unit champion – these guys just have so much character…

We have an elite unit of Undead just around the corner too (a surprise new unit – soon to be announced by Alessio) – which will offer a powerful mini unit to add to the Undead Horde.

A few months after that we have a major release for the Abyssal Dwarfs – including resin plastic Half Breeds! These models look stunning and add the cavalry choice to the (Abyssal) Dwarf army (Don’t worry – we will still do Dwarfs on Badgers too at some point!).  This release will be supported with other kits to fill out the Abyssal Dwarf range too…

Check back tomorrow for Part 2 of Ronnie’s bumper mega-post!

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Forge Fathers – What a week!


Wow what a week this has been!

The office is very busy, exactly how we like it to be here at Mantic!

This week we’re been going through all the fantastic new Drakkarim and Steel Warrior with Tactical Upgrade boxes and a load of other Forge Father related stuff. We know you guys have been waiting to see the fully painted unit all week… Well here it is:

Drakkarim

Drakkarim Unit – new legs, new torsos,all enclosed helmets, Dragon’s Breath special weapon and the Mjolnir Rocket Launcher – what a kit!

Comments below guys, and if you want to see some more close up shots we will be featuring them on the blog on Monday.

All of you will have seen that we’ve put the pre-orders up for the core sets. Well, in addition for all of you hard-core hobbyists out there we have done a couple of bags of loose components,allowing you to upgrade the plastic sprues you’ve already got. Check them out here!

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Drakkarim Components


Bernard is busy casting the metals for the new Forge Fathers and sent us this snap of the Drakkarim from the casting table.

IMG_0261

These components are also going to be bagged as Bits Packs. We’re going to put these up for pre-order and gauge interest, so they’ll be shipping in February. But what would you like to see? We’re currently thinking:

- Pack A: 10 Drakkarim All-enclosed Helmets

- Pack B: Heavy Weapon Pack- 5 Mjolnir Rocket Launchers

- Pack C: Special Weapon Pack – 5 Dragon’s Breath Special Weapon

- Pack D: 5 sets of Drakkarim metal legs (3 Runnings, 2 Standing)

Comments below for what you’d like to see from these packs!

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What’s in the box – Forge Father Drakkarim


New in February, the Forge Father Drakkarim are unboxed by Ronnie in this new video for the returning What’s in the box web-series!

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